Kristina Woolsey (New Media Consortium)
Working on a research study funded by McArthur.
Most of us were raised on flat paper, but now we’re moving into sequenced and immersive worlds. We don’t know how to represent ourselves in these new domains.
There’s not a media revolution, but a language revolution – now we have tools that allow us to represent things we couldn’t before. But it’s not a language revolution, but a lifestyle revolution – the density of representation has increased dramatically. The rules of being a productive human have changed.
The New Media Literacy project has four questions they’re working on. What are the media afforances? What are people doing? What should everyone be able to do? (what is public education? what is the social contract?) How might people gain new media fluencies?
Pachyderm – new display technology for presentations – San Francisco Museum developed.
New technology trends –
The telephone is it.
Publications are being redefined – includes the notion of representation of self. If everybody can publish, of what value is publication?
Standards are developing.
iLife defined digital lifestyles.
Media characterizations –
We have a participatory media. That might change democracy and governments. It’s multimodal media. Print, movies, and graphics have changed – e.g. hypertext is a changed form of print. Not only do we have new things, but the old things have changed, and they’ve combined to form new forms. It’s interactive. Collaborative infrastructure – networks connect people, who work in teams. It’s any time, any place. It’s about managing that lifestyle.
What are people doing?
Affiliation structures – you see this in IM buddy lists. Ou rways in which we connect to other people are changing drastically.
Flow – the addiction of being connected to the stream. Being connected and engaged. Reciprocal attention over the network. Psychological moment – you can get the answer when you have the question. Multitasking.
What should everyone be able to do?
Judgement – opportunity, how to determine reliability, develop better judgement skills…
Use images and text to tell stories withmultimedia. Design – use images to communicate, including critique, collaboration, debate.
Mobile communication, global connectivity, and real space navigation.
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